Mostly we just fought them until they stopped fighting because we were better than them. We did warn them that we didn't want to fight! But they still attacked us, so it couldn't be helped that a few of them didn't make it.
We rescued most of them, though. That's what counts.
And I am not biased against undead reasons! The spooky island *is* the reason. Those don't just happen on their own. The death god did that.
๐คฉ๐คฉ๐คฉ You took the ๐ฆด๐ปs! That IS what counts.
This still seems like a semantic argument, however. If just the proximity of a death god's shrine counts as a reason, then surely a bad death also counts, and they're not just making themselves either. But if we're arguing that there needs to be a conscious decision to make a ๐ป...
Of course we took them! We weren't going to leave them there. No one deserves to be stuck on an island for decades.
Under normal circumstances and normal energy levels of non-magical locations, most undead do not generate of their own accord, and that is not an unusual or biased thing to think! It is just facts. A death god's shrine permeates negative energies into the surrounding area, thus corrupting it in a way that produces ๐ป where it would otherwise not! There does not need to be a conscious decision, so I do not need to argue whether the death god specifically and consciously created the ๐ฆด๐ป (though I am sure that they would have opted to do so consciously, since they opted to manipulate events in a way that got those people killed in the first place). What matters is that there is a reason, but not necessarily a conscious one!
I mean, you make it sound very reasonable, but I think you deserve some points for not just re-killing them and being done with it, regardless of how much personality they have. Which I'm assuming they had some? More than most ๐ฆด๐ป? Maybe it builds up over time.
Well that's what I'm saying, I think. There's always a reason, just not necessarily a conscious one. So really we're on the same ๐ป๐
I think it matters if a soul is present? Some of them have a lot of personality. These ones definitely did.
...Some of them could stand to have less personality. As in, they can put that personality back and get a new one.
But anyway... Do you give people points for not re-killing ๐ฆด๐ป? I guess re-killing is the normal response; but the normal response is awful. Some of the ๐ฆด๐ป are nice, and they didn't ask to be like that.
Like Kieran. He was eighteen when he died on that island. That's only a little younger than me. He's spent more time as a ๐ฆด๐ป than a human, but he's not scary. He just wants to learn how to make stuff. That doesn't sound fair.
Yeah. He's going to. I'm going to show him how to make a bunch of things. He's going to have so much to do, he's going to wish he was bored again. ๐ ๏ธโ๏ธ๐งต๐
[If this is a set-up with any kind of 'is typing' mechanic, Klaudia is getting hit with intermittent '...'s for an unusually long time. Particularly considering the response doesn't really seem like it could have needed that much editing.]
He was one of the nicest. But if death were fair, then I'd understand what people had against my cultivation methods.
[What a coincidence that Wei Wuxian might get a similar experience from his end, or at the very least a very long wait for a message to come back.]
I'm sorry.
[She is not at all equipped to know what to say to this. But the shift to past tense has given her enough of a hint, and it feels like she should say something else. Something that is perhaps not a question, for once.]
Most people are very bad at knowing what fair is, I think, because they don't know what it's like to have unfairness pointed at them. But the ones who do know are very important. They make warm places that are worth being in, no matter how much time you end up having.
And you seem like a warm place. So if he thought so too, then I'm sure he knew how much that was worth.
no subject
Date: 2021-05-29 06:16 pm (UTC)From:We rescued most of them, though. That's what counts.
And I am not biased against undead reasons! The spooky island *is* the reason. Those don't just happen on their own. The death god did that.
no subject
Date: 2021-05-29 06:27 pm (UTC)From:This still seems like a semantic argument, however. If just the proximity of a death god's shrine counts as a reason, then surely a bad death also counts, and they're not just making themselves either. But if we're arguing that there needs to be a conscious decision to make a ๐ป...
no subject
Date: 2021-05-29 08:04 pm (UTC)From:Under normal circumstances and normal energy levels of non-magical locations, most undead do not generate of their own accord, and that is not an unusual or biased thing to think! It is just facts. A death god's shrine permeates negative energies into the surrounding area, thus corrupting it in a way that produces ๐ป where it would otherwise not! There does not need to be a conscious decision, so I do not need to argue whether the death god specifically and consciously created the ๐ฆด๐ป (though I am sure that they would have opted to do so consciously, since they opted to manipulate events in a way that got those people killed in the first place). What matters is that there is a reason, but not necessarily a conscious one!
no subject
Date: 2021-05-31 09:01 pm (UTC)From:Well that's what I'm saying, I think. There's always a reason, just not necessarily a conscious one. So really we're on the same ๐ป๐
no subject
Date: 2021-06-01 01:32 am (UTC)From:...Some of them could stand to have less personality. As in, they can put that personality back and get a new one.
But anyway... Do you give people points for not re-killing ๐ฆด๐ป? I guess re-killing is the normal response; but the normal response is awful. Some of the ๐ฆด๐ป are nice, and they didn't ask to be like that.
Like Kieran. He was eighteen when he died on that island. That's only a little younger than me. He's spent more time as a ๐ฆด๐ป than a human, but he's not scary. He just wants to learn how to make stuff. That doesn't sound fair.
1/2
Date: 2021-06-01 01:47 am (UTC)From:2/2
Date: 2021-06-01 02:00 am (UTC)From:I guess the whole death god part probably factors in with the souls. I only got that part down properly once.
no subject
Date: 2021-06-01 03:04 am (UTC)From:What's yours like? Are they nice?
no subject
Date: 2021-06-01 05:14 am (UTC)From:He was one of the nicest. But if death were fair, then I'd understand what people had against my cultivation methods.
no subject
Date: 2021-06-01 06:31 am (UTC)From:I'm sorry.
[She is not at all equipped to know what to say to this. But the shift to past tense has given her enough of a hint, and it feels like she should say something else. Something that is perhaps not a question, for once.]
Most people are very bad at knowing what fair is, I think, because they don't know what it's like to have unfairness pointed at them. But the ones who do know are very important. They make warm places that are worth being in, no matter how much time you end up having.
And you seem like a warm place. So if he thought so too, then I'm sure he knew how much that was worth.